Skip to content
maxnews
Games

Spooky Video Games To Play With Friends In Person, Ranked By Gamers

Playing a horror game with friends can make it a little less intimidating, at least until everybody panics at the same time. There's plenty of fun to be had in trying to survive together, whether that means covering somebody while they reload or helping them decide which suspicious noise to investigate. Some spooky games are practically built for these get-togethers. The Quarry and the Dark Pictures games let you pass a controller around and take responsibility for different characters, giving everybody a stake in who survives. Games like Reanimal and Resident Evil Revelations 2 keep both players involved at once, with obstacles and enemies that require cooperation. Whether your ideal horror night involves solving puzzles together or arguing over who got somebody killed, cast your votes below for the spooky games you'd most want to play with friends in person.

Entries
17
Votes
3
Updated
8 days ago

Tap upor downto vote. Your vote is added to Ranker's counts.

Voting identifies your browser with an anonymous fingerprint, stored only as a salted hash, to count one per visitor. Privacy

Source: Ranker, ranked by its voters.

  1. 1

    Resident Evil: Revelations 2

    The two players in Resident Evil Revelations 2 have very different responsibilities. Namely, Claire Redfield handles firearms while Moira Burton supports her with a flashlight and crowbar. In the other half of the story, Barry Burton brings the firepower and Natalia uses her supernatural senses to locate enemies and hidden items. The campaign supports two-player local split-screen, letting you work through both partnerships as you explore an island filled with the results of human experimentation. Playing a support character in Resident Evil Revelations 2 still gives you plenty to do. Moira can blind enemies to create openings for Claire, while Natalia can identify threats Barry can't easily see. As it happens, calling out a monster's position is pretty important when your partner is the one holding the gun. The co-op mode is designed in such a way that neither player can do everything alone, even when one of them has a much larger arsenal than the other.

    100% upvoted
  2. 2

    ObsCure

    Obscure takes the setup of a teen horror movie and lets two people deal with its consequences together. A missing student leads a group of friends to search Leafmore High after hours, where the teenagers quickly become trapped while various creatures start roaming the halls. Local co-op lets a second player take control of your companion as you explore classrooms, collect supplies, and solve puzzles. The students have different strengths, so choosing who to bring along affects how your pair handles the school's obstacles. Light plays a major role in fighting the monsters in Obscure, and you can attach flashlights to weapons to help strip away their protective darkness. Characters can die permanently while the story continues with the remaining survivors, giving you a reason to look after more than just your own health bar. The fixed camera angles keep both players sharing a view, including during moments when that view doesn't reveal nearly as much of the room as you'd like.

    100% upvoted
  3. 3

    Reanimal

    Having somebody beside you doesn't make the creatures in Reanimal less disturbing, but it does give you somebody to panic with when they start chasing you. The game follows a brother and sister searching for their missing friends on a ruined island, with two-player local co-op letting you control one sibling each. Both characters stay within a shared camera view, so you're looking at the same stretch of darkness and discovering what's hiding there together. Similar to Little Nightmares, the popular series developed by the same studio, Reanimal keeps the children small against their surroundings to enhance the sense of helplessness. The siblings help each other through environmental obstacles while sneaking past threats, solving puzzles, and scrambling to escape pursuers. With both players watching the same screen, spotting an escape route and getting your partner moving toward it becomes especially important during the chases.

    91% upvoted
  4. 4

    ObsCure II

    The survivors of Obscure don't get much of a fresh start when the sequel follows them into another outbreak, this time involving a college campus and a strange plant. Obscure II, also known as Obscure: The Aftermath, pairs returning characters with new students as a night of partying turns into a fight to stay alive. Two-player local co-op is available on the home-console and PC versions, with both players exploring and fighting together while sharing a single screen. Character abilities have a bigger role in Obscure II, with tasks that call for particular skills such as moving heavy objects or reaching otherwise inaccessible places. That gives each member of a pair something to contribute beyond carrying a different weapon. Much like in the original, the shared camera means you need to agree on where you're going, especially when one person wants to search a room and the other wants to leave.

    90% upvoted
  5. 5

    The Quarry

    If your friends spend horror movies explaining how they'd make better decisions than the characters, The Quarry gives them a chance to prove it. A group of camp counselors ends up stranded at Hackett's Quarry for one last night, with their farewell celebrations interrupted by something hunting in the woods. Local co-op supports up to eight players sharing a controller, with characters assigned to different people. You take over when your counselors appear, making decisions and handling the action sequences that determine whether they survive. Because everybody watches the same story, The Quarry gives the whole group reasons to get involved between turns. You can compare theories about the locals, argue over whether to investigate a noise, or watch somebody ignore the advice you just gave them. The relationships between the counselors also give you something to influence before the danger escalates, although keeping a romance intact becomes lower priority once people start disappearing.

    88% upvoted
  6. 6

    The Dark Pictures Anthology: House of Ashes

    American and Iraqi soldiers trapped beneath the desert have to decide whether they can trust each other before the creatures hunting them make the decision irrelevant. The Dark Pictures Anthology: House of Ashes drops its cast into a buried temple during the Iraq War, where firearms offer only a certain degree of protection. Movie Night supports up to five people on one device, assigning characters to players and prompting you to pass the controller when the perspective changes. The military setting gives House of Ashes more action than some of the other Dark Pictures games, with frantic encounters interrupting the exploration of its underground ruins. Despite the shared threat, your group still has to navigate personal grudges and decide when cooperation is worth the risk. Those choices become more entertaining when the person controlling a potential ally is sitting right beside you. Quick-time events can put several characters in danger during the same sequence, so a mistake on your turn can leave somebody else to deal with the consequences on their turn.

    86% upvoted
  7. 7

    The Dark Pictures Anthology: The Devil in Me

    A documentary crew accepts an invitation to film a replica of H. H. Holmes's Murder Castle, which is the sort of assignment that deserves a little more background research. In The Dark Pictures Anthology: The Devil in Me, the titular hotel turns out to be a working death trap, with somebody watching the visitors and manipulating their surroundings. Up to five players can divide the crew between them in Movie Night, passing a single controller around as the story moves from one character to another. The Devil in Me incorporates involved exploration, with tools such as a directional microphone helping characters investigate the building. Looking for codes and working through environmental puzzles lets the people without the controller contribute observations between their turns. Meanwhile, the crew's existing tensions complicate attempts to keep everybody together, and saving your own character doesn't always mean you've made the best choice for the entire party.

    75% upvoted
  8. 8

    The Dark Pictures Anthology: Man of Medan

    A diving trip in the South Pacific takes a nasty turn when a group of tourists and their skipper ends up aboard an abandoned military ship. The Dark Pictures Anthology: Man of Medan sends you through cramped corridors while the characters encounter things that make it difficult to trust what they're seeing. Movie Night accommodates up to five local players, each responsible for assigned characters, with the controller changing hands as their scenes come up. A lot of the fun in playing Man of Medan with friends comes from comparing your explanations for the ship's horrors. Everybody sees the local playthrough unfold, so you can discuss clues and question a character's reaction before the person holding the controller commits to a decision. The game’s relatively compact story makes it a good choice for a horror party night, while the branching outcomes give your group reasons to return for a second playthrough where you try to rescue anyone you lost the first time.

    69% upvoted
  9. 9

    The Dark Pictures Anthology: Little Hope

    After a bus crash leaves four college students and their professor stranded near an abandoned town, a mysterious fog prevents them from simply walking away. The Dark Pictures Anthology: Little Hope follows their attempts to escape while visions of witch trials connect the group to people from the town's past. You can split the five main characters between up to five players in Movie Night, taking turns with one controller as you explore the streets and buildings. Compared with the military action of House of Ashes, Little Hope spends more time building unease through its deserted setting and the cast's attempts to understand what they're experiencing. The visions give everybody something to interpret, especially when figures from the past resemble people in the present. Demonic pursuers eventually make those discussions much more pressing, and timed decisions can force you to act before the whole group agrees on a plan.

    70% upvoted
  10. 10

    Dead Space 3

    Bringing a friend into Dead Space 3 gives Isaac Clarke somebody to help dismember Necromorphs, but it also introduces horror sequences built around the two players having different experiences. The second player controls John Carver, a soldier accompanying Isaac through derelict spacecraft and the frozen ruins of Tau Volantis. This one requires two devices and an online connection, since there's no local split-screen, making it a choice for a pair of friends who can bring their own setups into the same room. The co-op missions are the main reason to play Dead Space 3 in person. Carver experiences visions connected to his past that Isaac doesn't see, leaving one player dealing with disturbing imagery while the other tries to understand what's happening. Being able to glance at your friend's screen makes comparing those experiences especially interesting. The campaign is more action-heavy than its predecessors, but the co-op-specific content gives the second player a role beyond providing extra firepower.

    80% upvoted